About Me

Hi! My name is E Tucker Wolfson (yeah, my first name is just the letter), but I go by Tucker. I am a Game Design student at Champlain College with a minor in Cybersecurity. 

I’ve always been passionate about making games and diving into every detail from technical art to tools programming to level design. I love solving and obsessing over problems until they’re cracked.

Having grown up without any industry connections, I taught myself programming and eventually in high school worked with a startup to help teach kids to code. I was the first student at my high school to pursue game design, and the first at Champlain College to pair it with cybersecurity. While at Champlain, I also worked as a TA for Game History, where I troubleshooted old hardware and dealt with complex emulators.

My goal is to create memorable, unique experiences and inspire others in the same way that games have inspired me. I am a motivated problem-solver with a strong eye for detail, experienced in Agile and SCRUM, and thrive in collaborative environments. I can provide value to any group that I am a part of, and will approach every task with enthusiasm, positivity, and care.

What I Do

  • I have experience designing tools for Unreal Engine and Unity, using visual scripting, C++, and C#.

  • I have experience greyboxing in both the Unreal and Unity game engines. In addition, I am proficient with Autodesk Maya and Blender for greyboxing purposes.

  • I am knowledgeable about network setups, and have learned a lot about mitigating potential cybersecurity threats. I have had experience writing cybersecurity plans and have done mock consultations and risk assessments.